@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
PLAYCDTRACK
4
DONTPLAYWONDERS
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
CITYTAKEN
city=Taranto
attacker=Italians
defender=Greeks
@THEN
TEXT
With the blessing of the Pope, the Normans have taken Taranto. While the sons of Roger Guiscard expand Italian holdings in the south, the Lombard and Tuscan nobility enjoy a population boom in the north as the summers mysteriously lengthen.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Constantinople
attacker=Anybody
defender=Greeks
@THEN
TEXT
Constantinople, city of the ages, has fallen to barbarians after a thousand years.
The proud eastern empire founded by Contantine the Great is now humbled, and
its outlands fall into disarray, provinces of rival empires, the pawns of rival houses.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Constantinople
attacker=Anybody
defender=Greeks
@THEN
JUSTONCE
GIVETECHNOLOGY
receiver=Greeks
technology=14
@ENDIF

@IF
TURN
turn=82
@THEN
TEXT
Almoravid armies appear from out of the desert ribats and move to war on the
coastal towns. These are Berber armies of the faithful, fearless ghazi borderers and potential empire builders.
ENDTEXT
CREATEUNIT
unit=Almoravids
owner=Warriors
veteran=no
homecity=none
locations
6,76
3,77
5,77
endlocations
@ENDIF

@IF
TURN
turn=165
@THEN
TEXT
The Almoravids come to Iberia to fight the unbelievers. These Berber warriors are
stout soldiers and will give battle to the forces of Castile and Leon in the
north.
ENDTEXT
CREATEUNIT
unit=Almoravids
owner=Warriors
veteran=yes
homecity=none
locations
6,52
11,55
15,53
3,49
7,55
endlocations
@ENDIF

@IF
TURN
turn=300
@THEN
TEXT
The Almohades, berber warriors from beyond the Atlas ranges, pour forth to
swell the armies of the faithful. War erupts again in Morocco and Iberia.
ENDTEXT
CREATEUNIT
unit=Turkomans
owner=Warriors
veteran=no
homecity=none
locations
7,55
11,55
15,53
6,76
3,77
5,77
endlocations
@ENDIF

@IF
TURN
turn=312
@THEN
TEXT
The Almohades come to Iberia to fight the infidels.
ENDTEXT
CREATEUNIT
unit=Turkomans
owner=Warriors
veteran=no
homecity=none
locations
7,55
5,51
10,54
endlocations
@ENDIF

@IF
TURN
turn=120
@THEN
TEXT
The Seljuk Turks have overthrown their former Ghaznevid masters in the mountains
and now fall upon the Persian, Kurdish, and Turkish towns of the great
Silk Road. Will their leaders build an empire? Or only become one of the petty
states in the mountains of high Asia?
ENDTEXT
CREATEUNIT
unit=Seljuk Horde
owner=Turks
veteran=no
homecity=none
locations
108,42
endlocations
@ENDIF

@IF
TURN
turn=425
@THEN
TEXT
Like a storm from the east, the Mongols sweep down from the steppe and carry
forward a merciless rampage of destruction. These troops are led by Subotai, a
grandson of the great Ghenghis Khan, and have known only victory in battle.
ENDTEXT
CREATEUNIT
unit=Mongol Touman
owner=Warriors
veteran=yes
homecity=none
locations
108,50
108,42
109,53
105,45
endlocations
@ENDIF

@IF
TURN
turn=425
@THEN
CREATEUNIT
unit=Mongol Touman
owner=Warriors
veteran=yes
homecity=none
locations
108,42
109,53
105,45
endlocations
@ENDIF

@IF
CITYTAKEN
city=Toledo
attacker=Spanish
defender=Anybody
@THEN
TEXT
The kings of the Spanish north have seized the town of Toledo, famous for its
smiths, who have learned to forge crude steel. The arms of Toledo are the
equal of those from Damascus. New soldiers appear to join the reconquest.
ENDTEXT
CREATEUNIT
unit=S Feudal Host
owner=Spanish
veteran=no
homecity=none
locations
12,34
7,31
3,27
12,28
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Toledo
ATTACKER=Spanish
DEFENDER=Anybody
@THEN
CREATEUNIT
unit=Almoravids
owner=Warriors
veteran=no
homecity=none
locations
5,51
10,54
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Arles
attacker=Franks
defender=Anybody
@THEN
TEXT
The French king has moved against the Burgundian realm and has taken Arles.
The addition of the Rhone valley makes France a powerful nation.
ENDTEXT
CREATEUNIT
unit=F Feudal Host
owner=Franks
veteran=no
homecity=none
locations
24,6
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Hungary
attacker=Germans
defender=Anybody
@THEN
TEXT
The German King has seized Hungary and many new soldiers appear in
southern Germany to join his army.
ENDTEXT
CREATEUNIT
unit=G Feudal Host
owner=Germans
veteran=no
homecity=none
locations
47,3
48,12
35,1
endlocations
JUSTONCE
@ENDIF

@IF
RANDOMTURN
denominator=200
@THEN
CREATEUNIT
unit=Great Traveller
owner=Fatamids
veteran=no
homecity=none
locations
74,88
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=200
@THEN
CREATEUNIT
unit=Great Traveller
owner=Franks
veteran=no
homecity=none
locations
24,6
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=200
@THEN
CREATEUNIT
unit=Great Traveller
owner=Germans
veteran=no
homecity=none
locations
47,3
35,1
48,12
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=200
@THEN
CREATEUNIT
unit=Great Traveller
owner=Spanish
veteran=no
homecity=none
locations
7,31
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=160
@THEN
CREATEUNIT
unit=Great Traveller
owner=Italians
veteran=no
homecity=none
locations
39,27
34,32
38,36
41,43
endlocations
@ENDIF

@IF
CITYTAKEN
city=Jerusalem
attacker=Turks
defender=Anybody
@THEN
TEXT
The unbelieving Turks have caused untold havoc in the east. At the request
of the Byzantine Emporer and exhorted by the Pope in Rome, the CRUSADE
is preached in southern France. Peter the Hermit, whom some deem mad,
leads a ragged rabble of peasants east to constantinople, determined to press
on to the Holy Land. At the border of the Turkish realm, the unruly mob is
massacred by the infidels, and only Peter manages to escape to tell the tale.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tarsus
attacker=Germans
defender=Turks
@THEN
CREATEUNIT
unit=G Feudal Host
owner=Germans
veteran=no
homecity=none
locations
81,55
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Acre
attacker=Spanish
defender=Anybody
@THEN
CREATEUNIT
unit=S Feudal Host
owner=Spanish
veteran=no
homecity=none
locations
82,74
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Ascalon
attacker=Franks
defender=Anybody
@THEN
CREATEUNIT
unit=F Feudal Host
owner=Franks
veteran=no
homecity=none
locations
81,83
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tyre
attacker=Italians
defender=Anybody
@THEN
CREATEUNIT
unit=Warship
owner=Italians
veteran=no
homecity=none
locations
39,27
34,32
38,36
41,43
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tyre
attacker=Italians
defender=Anybody
@THEN
CREATEUNIT
unit=I Feudal Host
owner=Italians
veteran=yes
homecity=none
locations
39,27
34,32
38,36
41,43
endlocations
JUSTONCE
@ENDIF

@IF
RANDOMTURN
denominator=7
@THEN
CREATEUNIT
unit=Beduin Nomads
owner=Warriors
veteran=no
homecity=none
locations
93,73
94,66
95,77
93,83
86,88
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=7
@THEN
CREATEUNIT
unit=Beduin Nomads
owner=Warriors
veteran=no
homecity=none
locations
94,66
86,88
93,83
95,77
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Pechenegs
owner=Warriors
veteran=no
homecity=none
locations
67,21
64,18
71,17
67,13
65,11
endlocations
@ENDIF

@IF
TURN
turn=100
@THEN
TEXT
The first outriders of the Oghuzz Turks begin to scour the steppe.
The remnants of the Khazar Turks either scatter or join the Cumans,
as these Ghuzz tribes are now called. There is war between the
Cumans and the Pechenegs, another Turkish nation in Vlachia.
ENDTEXT
CREATEUNIT
unit=Cumans
owner=Turks
veteran=no
homecity=no
locations
81,11
82,6
86,2
86,12
endlocations
@ENDIF

@IF
TURN
turn=110
@THEN
CREATEUNIT
unit=Cumans
owner=Turks
veteran=no
homecity=no
locations
81,11
82,6
86,2
86,12
endlocations
@ENDIF

@IF
TURN
turn=110
@THEN
CREATEUNIT
unit=Cumans
owner=Turks
veteran=no
homecity=no
locations
81,11
82,6
86,2
86,12
endlocations
@ENDIF

@IF
CITYTAKEN
city=Famagusta
attacker=Franks
defender=Anybody
@THEN
CREATEUNIT
unit=King Richard
owner=Franks
veteran=no
homecity=none
locations
81,77
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Jaffa
attacker=Germans
defender=Anybody
@THEN
CREATEUNIT
unit=Templars
owner=Germans
veteran=no
homecity=none
locations
80,66
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Acre
attacker=Spanish
defender=Anybody
@THEN
CREATEUNIT
unit=Hospitalars
owner=Spanish
veteran=no
homecity=none
locations
82,74
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=85
@THEN
CREATEUNIT
unit=Seljuk Horde
owner=Turks
veteran=no
homecity=none
locations
106,40
endlocations
GIVETECHNOLOGY
receiver=Turks
technology=10
@ENDIF

@IF
CITYTAKEN
city=Hamadan
attacker=Turks
defender=Anybody
@THEN
CREATEUNIT
unit=Seljuk Sultan
owner=Turks
veteran=yes
homecity=none
locations
104,40
endlocations
@ENDIF

@IF
UNITKILLED
unit=Byzantine Host
attacker=Anybody
defender=Greeks
@THEN
TEXT
The Byzantine army has been utterly defeated and the Emperor
himself is dead! Immediate preparations are made to defend The
City from attack! The imperial treasury pays for grain and stores.
ENDTEXT
CHANGEMONEY
receiver=Greeks
amount=-400
@ENDIF

@IF
TURN
turn=166
@THEN
TEXT
Because of their aid against Constantinople's enemies, Outlanders
receive the right to trade in all Byzantine ports. Henceforth, the
imperial navy will decline, as sealanes are dominated by these pirates.
ENDTEXT
GIVETECHNOLOGY
receiver=Greeks
technology=69
@ENDIF

@IF
CITYTAKEN
city=Manzikert
attacker=Turks
defender=Greeks
@THEN
TEXT
The Empire shudders, defeated at the battle of Manzikert.
ENDTEXT
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Bari
attacker=Italians
defender=Greeks
@THEN
TEXT
The Normans have seized the rich slave market at Bari. Since
ancient times, the adriatic sea port town has attracted the
slavers and the trade, filling the imperial coffers in the bargain.
ENDTEXT
CHANGEMONEY
receiver=Greeks
amount=-200
JUSTONCE
@ENDIF

@IF
RANDOMTURN
denominator=40
@THEN
CREATEUNIT
unit=Emissary
owner=Greeks
veteran=no
homecity=none
locations
68,40
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Beduin Nomads
owner=Warriors
veteran=no
homecity=none
locations
6,88
19,75
13,73
13,83
22,88
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Beduin Nomads
owner=Warriors
veteran=no
homecity=none
locations
31,77
29,83
22,88
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
CREATEUNIT
unit=Byzantine Troops
owner=Greeks
veteran=no
homecity=none
locations
68,40
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Franks
veteran=no
homecity=none
locations
24,6
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Germans
veteran=no
homecity=none
locations
35,1
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Spanish
veteran=no
homecity=none
locations
7,31
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Italians
veteran=no
homecity=none
locations
39,27
endlocations
@ENDIF

@IF
CITYTAKEN
city=Sjilmasa
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Beduin Nomads
owner=Warriors
veteran=yes
homecity=Sjilmasa
locations
5,73
endlocations
@ENDIF

@IF
CITYTAKEN
city=Fez
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Beduin Nomads
owner=Warriors
veteran=yes
homecity=Fez
locations
5,63
endlocations
@ENDIF

@IF
CITYTAKEN
city=Ribat
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Beduin Nomads
owner=Warriors
veteran=yes
homecity=Ribat
locations
1,61
endlocations
@ENDIF

@IF
CITYTAKEN
city=Tahert
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Beduin Nomads
owner=Warriors
veteran=yes
homecity=Tahert
locations
20,66
endlocations
@ENDIF

@IF
CITYTAKEN
city=Isfahan
attacker=Turks
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Turks
veteran=no
homecity=none
locations
108,46
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Manzikert
attacker=Turks
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Turks
veteran=no
homecity=none
locations
98,36
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Baghdad
attacker=Turks
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Turks
veteran=no
homecity=none
locations
101,57
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Isfahan
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Warriors
veteran=yes
homecity=none
locations
108,46
endlocations
@ENDIF

@IF
CITYTAKEN
city=Hamadan
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Warriors
veteran=yes
homecity=none
locations
104,40
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=15
@THEN
CREATEUNIT
unit=Light Horse
owner=Warriors
veteran=no
homecity=none
locations
11,43
16,42
4,40
7,47
15,49
8,54
endlocations
@ENDIF

@IF
TURN
turn=425
@THEN
CREATEUNIT
unit=Mongol Touman
owner=Warriors
veteran=yes
homecity=none
locations
89,1
92,0
87,1
endlocations
@ENDIF

@IF
CITYTAKEN
city=Astrakhan
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Warriors
veteran=yes
homecity=Astrakhan
locations
92,2
endlocations
@ENDIF

@IF
CITYTAKEN
city=Baghdad
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Warriors
veteran=no
homecity=Baghdad
locations
101,57
endlocations
@ENDIF

@IF
CITYTAKEN
city=Mosul
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Warriors
veteran=no
homecity=Mosul
locations
97,53
endlocations
@ENDIF

@IF
CITYTAKEN
city=Mosul
attacker=Turks
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Turks
veteran=no
homecity=Mosul
locations
97,53
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Sarkel
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Warriors
veteran=no
homecity=Sarkel
locations
84,4
endlocations
@ENDIF

@IF
CITYTAKEN
city=Tana
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Warriors
veteran=no
homecity=Tana
locations
81,11
endlocations
@ENDIF

@IF
CITYTAKEN
city=Basra
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Turks
veteran=yes
homecity=Basra
locations
108,64
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Wasit
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Warriors
veteran=yes
homecity=Wasit
locations
102,64
endlocations
@ENDIF

@IF
CITYTAKEN
city=Wasit
attacker=Turks
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Turks
veteran=yes
homecity=Wasit
locations
102,64
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Edessa
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Warriors
veteran=no
homecity=Edessa
locations
92,56
endlocations
@ENDIF

@IF
CITYTAKEN
city=Nisibis
attacker=Turks
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Turks
veteran=no
homecity=Nisibis
locations
90,52
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Carthage
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Beduin Nomads
owner=Warriors
veteran=yes
homecity=Nisibis
locations
33,63
endlocations
@ENDIF

@IF
CITYTAKEN
city=Mehadia
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Beduin Nomads
owner=Warriors
veteran=yes
homecity=Mehadia
locations
34,78
endlocations
@ENDIF

@IF
CITYTAKEN
city=Kairouan
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Beduin Nomads
owner=Warriors
veteran=yes
homecity=Kairouan
locations
37,67
endlocations
@ENDIF

@IF
CITYTAKEN
city=Djerba
attacker=Warriors
defender=Anybody
@THEN
CREATEUNIT
unit=Beduin Nomads
owner=Warriors
veteran=yes
homecity=Djerba
locations
36,86
endlocations
@ENDIF

@IF
CITYTAKEN
city=Edessa
attacker=Turks
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Turks
veteran=no
homecity=Edessa
locations
92,56
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Basra
attacker=Turks
defender=Anybody
@THEN
CREATEUNIT
unit=Heavy Foot
owner=Turks
veteran=no
homecity=Basra
locations
108,64
endlocations
JUSTONCE
@ENDIF

@IF
RANDOMTURN
denominator=26
@THEN
CREATEUNIT
unit=Assassin
owner=Turks
veteran=no
homecity=none
locations
107,37
endlocations
@ENDIF

@IF
TURN
TURN=260
@THEN
TEXT
Zangi esh Shami, Atabeg of a decling Seljuk house, takes his troops and declares JIHAD
against the infidels of the western regions.
ENDTEXT 
CREATEUNIT
unit=Fatamid Host
owner=Fatamids
veteran=no
homecity=none
locations
96,54
99,53
96,52
98,52
endlocations
@ENDIF

@IF
CITYTAKEN
CITY=Tangier
ATTACKER=Warriors
DEFENDER=Fatamids
@THEN
CREATEUNIT
unit=Beduin nomads
owner=Warriors
veteran=no
homecity=Tangier
locations
6,58
endlocations
@ENDIF


@ENDEVENTS
